What to put on e25 equipment. What equipment to put on e25 in WOT

The cost of E-25 is 6700 gold coins. The strength of our tank is only 830 points of strength.
The lack of armor in this tank is leveled by a small silhouette, a fierce stealth coefficient, great speed and excellent dynamics. E-25 is capable of spinning around its axis at a speed of 44 degrees per second. Engine power of 700 horsepower allows us to accelerate to 65 kilometers an hour in 3-4 seconds. Due to the low weight, we feel comfortable on any ground, whether it be urban asphalt or a swamp, we will drive to the madness briskly.
Overview - 360 meters, which is very good, if you take into account level 7. Due to the aforementioned stealth and stealth, we turn into an excellent bush sniper with the function of transferring across the entire map in a matter of seconds.
The gun of the tank destroyer is, at the same time, a huge plus, and at the same time, a hefty minus. Our 75 mm cannon fires 20 rounds per minute, and with a rammer all 22. The penetration rate with conventional armor-piercing shells is only 150 mm. This value is optimal for the sixth-seventh levels. But in the battles with eights, we will suffer. Therefore, we load the ammunition load of 60 rounds like this - 25 armor-piercing shells and 35 sub-caliber shells, which have a penetration of 194 mm, which will allow us to play more comfortably, but farm less. The accuracy of the barrel is excellent - the spread of 0.3 and 1.5 seconds of information allows you to pinch LMC and be sure that after the shot our gun will be reduced and ready for the next salvo.
Slightly saddens the one-time damage of 135 units. This we famously compensate for the tactics of use, and, with continuous fire, we can inflict 2900 damage per minute. Shoot, despite the insane rate of fire and accuracy, should be as accurately and accurately as possible, since 60 shells are loaded in exactly three minutes during active shooting.

What perks to swing the crew.
To the crew, the first thing we do is disguise. It is many times more necessary for E25 than repair. We open the light bulb to the commander. We take the sniper as the second perk to the newcomer, the mechanic-driver - a smooth ride, and the loader - the contactless warhead. The third skill of the entire crew is swinging a combat fraternity.

What equipment and modules to install.
From consumables we take a repair kit, an automatic fire extinguisher and a first-aid kit.
When choosing a module kit, there are two options.
The first is an ambush mode for beginners. We put a stereo tube, a camouflage net and a rammer. With this arrangement, we process opponents from the third row and can give passive light from the bushes.
The second option is dynamic, for those who have studied E25 well and are ready to use its strengths in the form of speed, mobility and PDM. We install a rammer, induction drives and ventilation. With this layout, you will have to make many more movements, but also the fan, with a successful detour from the flank, you get many times more. Most importantly, don't forget to paint the E-25. Camouflage will slightly enhance our chances to go unnoticed.

Penetration zones and weaknesses.
Frontal reservation is only 50 millimeters of armor at an angle of 57 degrees, which clearly hints at the impossibility of tanking in general. There is a gun mask that has only 50 millimeters of armor. On the sides of the E-25 has 30 millimeters of armor at an angle of 60 degrees. The feed has 30 millimeters at an angle of 50 degrees. The roof of the PT makes its way through the fist - 20 mm will not save us from the falling icicle, and it’s better to keep silent about the hit of an artillery bomb.

How to play.
With an ambush set of modules, everything is simple, choose the direction where the allies need help, and where there are many bushes. Hide, and then systematically inflict damage on enemies. If another direction needs help, move there and do the same. And if you need to highlight the capture of the base for allied tanks, you can also calmly stand in the bushes and passively shine.
With a dynamic configuration, everything is a little different. Here we are more aggressive. Since the beginning of the battle, we have also been working from afar, but as soon as we see that there is a gap in the enemy’s defense, we use a bypass maneuver and go to the flank, or, if possible, immediately to the rear. There will be expanse of damage, credits and experience.

Hello dear tankers! We continue to consider the technique and today in turn is a very interesting and breathtaking machine. This is a machine that appeared in 0.8.7. A machine that can bend. A machine that just rips the enemy to shreds and gnaws at shells with rain. The car, which in the initial version caught up with the T-50-2 and killed on the go. Meet Stug Overgrowth or E-25:

This is a premium German tank destroyer. Since the car is premium, it has certain features, here they are:

The price of this miracle is 6,700 gold. Yes, you can’t buy this car in any other way, unless you win in the action. However, we do not need to pump up to level 7, accumulate experience and upgrade modules in order to raise the car to the top. This is the advantage of premium technology. However, while in money our expenses may have ended, here we are not in loans. You need to install additional equipment on the car, put the crew on and apply camouflage. If we touch on additional equipment a little later, then everything about the crew will be considered now. Since the crew significantly affects the characteristics of the car, it’s silly and not far-sighted to land and ride with a 50% crew. Personally, I advise you to land a crew with a 90 - 100% level of proficiency in the main specialty. There are several ways to do this:

  • Just buy a new crew for gold. This method is quite simple and effective - we get 100% crew. It will cost 200 * 4 \u003d 800 gold.
  • Train crew for silver. If you do not have other German military transport facilities and you also feel sorry for the crew’s money, then perhaps this will be the only suitable option for you. It will cost 20,000 * 4 \u003d 80,000 credits. However, we will get 75% of the crew, which is sad, but in principle not critical.
  • Well, a way for those who have a fairly good crew trained in other German Fris. Here we can simply transfer this crew to this vehicle and ride with it, then there is no penalty on premium vehicles for the crew. It is absolutely free and will give us the opportunity to land 3 - 4 perk crew without any losses on the E-25 for those who have top-end PT.

Well, one more equally important point is camouflage. Since we are a PT, a fairly small tank destroyer, our visibility is quite small, and camouflage will increase our invisibility even more. Therefore, we apply camouflage to the car and do not hesitate. It will cost 3 * 70,000 \u003d 210,000 credits.

Equipment

Since the premium technology does not have pumpable modules, then it makes no sense to consider a research branch. Just rejoice that you are already in the top. However, we will nevertheless consider each of the modules in more detail:

The gun of this AT is very accurate and has a very high rate of fire. However, for the latter, we pay one-time damage. On the one hand it’s good, on the other hand it’s bad. Also, this gun has weak penetration rates with basic shells. Partially this is compensated by armor-piercing-sub-caliber shells, which can be purchased at a higher price or for gold. I also note that the speed of the cannon is also excellent.

The engine on this vehicle is also powerful enough, which allows us to develop high speed. Oh, I remember how I drove a T-50-2 on test 0.8.6, which I’ve already removed, and the PTs were cut a bit ... I’ll also note the standard chance of engine fire - 20%, which means that it’s better to carry a fire extinguisher with you, not gasoline. By the way, with such excellent dynamics, we do not need it.

The radio station is quite powerful, so we will hardly feel the lack of communication range. Nothing more to say about her.

Chassis has good performance patency on various soils and turning speed. There is enough carrying capacity for the eyes, so you should not worry about this.

Advantages and disadvantages of the machine

pros

  • Very small and low body
  • Precision gun
  • Great dynamics

Minuses

  • Weak single damage
  • Weak penetration of basic AP shells
  • No normal armor

Balance weight

The car falls into 7-8 levels of battles, which means that you should not worry about the comfort of the game.

Profitability

You should not worry about this because the premium technology has a good rate of return. In a normal game, we will farm a little even without PA. However, if you use gold shells and consumables, it will not help.

Tactics

Well, the car does not have good reservations, but we have excellent speed, maneuverability and invisibility. Based on all this, you can act in different ways. In any case, it is either a support point from a long distance, or a point that will circle, break through to the rear and even shine actively. This PT allows you to straighten your arms and not be a hostage to low speed. We can do anything, stand and shine in the bushes, neutralize fireflies, quickly occupy key positions on the map and hold them until the main forces arrive. However, one cannot be self-confident. Yes, we can do all this, but we need to do it 3 times after thinking, considering all the options for the development of events and the way out if something goes wrong as we intended. It can be played both as a PT and a CT, the main thing to think about. This PT will never bring much experience and credits if you play it mediocre. It is possible to implement damage on Su 122-44 simply because of a good weapon, here we will have to work hard to shoot the same damage. The machine is complex, the machine is demanding on hands and thoughtful actions, but it is better than the same su 122-44 can bend with the right game. You don’t know what kind of battles we dragged by a platoon of 3 such anti-tank missiles, how much fun, money and pleasure we received. Yes, the car is an amateur, so I recommend that you go to the test server and try it there before buying.

Optional equipment

  • Rammer
  • Actuators / Valve
  • Optics / Venil / Box

It depends on the style of the game and what is more important for you, comes down to 1.5 seconds. or 1.35 s.

Equipment

  • Repair kit
  • First aid kit
  • Fire extinguisher

I do not advise transporting gasoline, because there will be no special increase, and we don’t need it, but we can burn out, because we have a standard chance of fire of 20%

Crew perks

Commander

  1. Sixth Sense
  2. BB (battle fraternity)
  3. Disguise

Gunner

  1. Disguise
  2. Optional (I would pump a sniper)

Fur. driver

  1. Disguise
  2. Optional

Charging

  1. Disguise
  2. Desperate

Machine Vulnerabilities:

Orange - commander, gunner, charging
  Red - engine, tanks, transmission
  Green - Easy to Use Zones
  White - Ammunition
  Blue is a driver.

Some good video reviews

Hello everyone! Sorry, so tightened, on Sunday did not work to write a guide. And now there were an extra couple of hours.

Attempt No. 2. Guide to the German premium PT-SAU E-25 (Entwicklung series):

І. Section. The story of the E-25 or how the burghers flea-savvy!

So, in May 1942, someone Mr. E. Knipkamp, \u200b\u200bhe was the chief designer of the department for testing tank weapons of Nazi Germany, led a special research group, with the task of translating all the experience of building and designing in a new series of armored vehicles with high maneuverability, maneuverability, ammunition and the ability to destroy enemy technique. By 1943, having collected everything necessary, under the guidance of this scientist, the Entwicklung project was created (with it - development), which, in addition to the rest of the new type of machines (e100, e75, e50), included the well-known E-25 .

Why 25, because this number was assigned to the combat vehicle based on its mass.

According to the modernization project, old anti-tank self-propelled guns

In fact, the E-25 is a tank weighing about 25-30 tons, which was supposed to replace obsolete class cars - Hetzer, PzKpfw III, PzKpfw IV, as well as vehicles based on them. Initially, it was planned to equip the E-25 with a 75-mm gun with a barrel length of 70 calibers, but later the option of arming with an 88-mm gun with a barrel length of 71 calibers was later considered. In the future, it was planned to upgrade the E-25 by installing a 105-mm gun with semi-automatic reloading.

The E-series equipment was to be launched into mass production and entered the army in 1945.

II. Section. E-25 in the game World of Tanks

General characteristics of technology

E-25 due to its capabilities and combat merit has received a number of nicknames in the game. Some players call it a flea, others a bug, still others just a yeshka, and the fourth is a "mad pan."

Cost

Eshka is sold in the game store on the site at a price of 6700 gold (gold), also, it can be purchased in the in-game store, if there is gold in the account.

The performance characteristics of the E-25

Strength - 830 HP, Weight / pred. weight - 26.3 / 29 t., review 360 m., communication range 710 m

The crew of the E-25 is 4 German soldiers, namely: the commander (he is a radio operator), the gunner, a wrecker (he is a driver), and also loading.

Mobility - 700 hp engine power, 26.62 hp / t specific power, 65/20 km / h max forward / reverse speed, 44 ° / s chassis rotation

Booking - 50/30/30 mm (forehead / side / stern)

Armament - 7.5 cm Pak 42 L / 70 gun, 60 pcs. Ammunition, 135/135/175 HP damage, 150/194/38 mm armor penetration, 20 rounds / min - rate of fire, 2700 HP / min - damage per minute, 44 ° / s horizontal aiming speed, 35.0 ° / s vertical aiming speed, -12 / + 12 ° GN angles, -8 / + 15 ° VL angles

III.POSES AND CONS OF THE Fleas

So, from the pros we have:

1. Excellent dynamics and speed;

2. Stealth (increased camouflage properties fr, low silhouette of the tank);

3. High dpm (rate of fire);

4. Excellent accuracy - 0.3 and mixing - 1.5;

5. Good understeer, hijack and uvn (as for the German Fri, I ask you to note);

6. The low price in the prem store for the prem 7 lvl, the low price of shells, including gold shells, the low price of repair and maintenance, a good farm, especially on the pre-accountJ

7. Grace level of fights, max. 8 lvl

Of the minuses are present:

1. Lack of reservation;

2. Ammunition insufficient for full combat;

3. Very frequent criticism of the modules and shell concussions;

4. Insufficient armor penetration on armor-piercing shells (against 7.8 lvl);

5. Disabling the radio operator, incapacitates the commander with a gun.

IV. Section. What to pump in to the crew, what equipment and modules to put.

Skills and perks on the crew:

All first perk disguise.

The second perk - to the Commander - a lamp, the rest is repaired

The third perk - all fighting brotherhood

The fourth perk is the commander - the eagle eye, the gunner - the smooth rotation of the tower, the mechanic - the smooth move, the charging - desperate.

For an active game: send, fan, optics

For passive play: send, fan, horns

Consumables:

For active play: rem, gold rem, first aid kit

For passive play: first aid kit, remk, gold fire extinguisher

V. Section. Tactics and strategy of the game on e-25

When playing in both of the options below, you should remember that you do not have armor, you can’t push and tank with impunity, you can’t take damage, you have very little hp.

Option 1 You are in the Top of the list:

If you are in the top, you are on a horse! You can safely take a comfortable position for passive light and shooting the enemy. And punish, punish, punish! This is especially convenient to do against lvl 5.6 which throws you into love, and they are blind as kittens. You can put horns for this, and then many of your opponents cannot even walk 100 meters. Naturally, if you manage to do everything right from a long distance, in the second half of the battle you can already make a drive, dropping opponents into the sides, stern and even break into the rear, cutting artifacts and throwing with impunity everything that moves. Also, in special cases, the eshka allows you to quickly arrive in time and bring down the capture, or also quickly rush and break through one of the flanks to become capture. Finding weakness the enemy in the form of tanks, high rate of fire (for example, with 5 perks and everything else it is 2.49 seconds), it allows you to set fire to the enemy like a Christmas tree. Power, armor and speed are enough to calmly intercept fireflies (caution should only be with the chaffee), ram tanks like Christmas tree, Amh12t, M5 Stuart.

2-option You are in the Opera list:

Yes, everything is not so good here, especially if it is a city map. At the bottom of the list, remember that with a majority of LVL 8 you will need gold (I drive 10). The first 5 minutes it’s better not to go anywhere at all (except for open cards with the ability to pop in and disguise). Do not forget that for tanks such as T34, IS3 you are two-shot, and for drummers it doesn’t matter at all - 830 hp this is 2 shells. You need to protect hp and combat kit. Very frequent ricochets, non-penetration, as well as the moment that at this level the tanks are very big-eyed make you wait in ambush, or with superior allied forces break into the flank, go to the base, art. Also, you can very well meet the enemy's fireflies, try to harness more, if possible, go around and go into the sides and stern of the enemy. It is practically impossible to drag out a battle being at e25 versus lvl 8. As a rule, there are not enough corny shells at the end of the battle, they remain up to 15, and this is less than a minute of the battle. It should be noted that3 rabid pans in a platoon, this is panic at the beginning of the battle in the ranks of the enemy, even if it is 8 lvl. Therefore, take your friends on the same bugs - fan, farm and ololo are provided to you)).

Replay link (Warrior, master) -

Thank you for your attention, I hope I helped with the choice and at least posted something interesting.

Unded_Fenix \u200b\u200bwas with you

Review video guide tank E-25 World of Tanks

E-25 tank, which is a representative in the game, is located at level 7 of the development branch and has qualifications. For the E-25 guide, which will be presented in this article, has a purely theoretical application and information content, rather than practical application. As for real prototypes, this model was not made and remained only on the drawings. This technique does not need pumping, as it has a premium base, accordingly it is a top-end machine and has no continuation.

For the E-25, World of Tanks was an excellent occasion to implement such a rare and secretive technique. Given the premium foundation, this car It has an increased coefficient for obtaining loans. Excluding a premium account, profitability can reach 22,000 credits, and taking into account a premium account, profitability can reach.

General information

For WoT E-25 is a fairly specific machine, especially with regard to its design, which is too compact. This technique has excellent speed and dynamics, plus everything has a fairly accurate gun. But the gun has a small indicator of damage, and compactness is the cause of frequent critical damage. The main firepower is provided by a 75 mm gun with a penetration of 150 mm and damage of 135 strength units. Rate of fire reaches 20 rounds per minute.

Engine power has 700 hp, which perfectly copes with the mass of the tank, which is 29 tons. The maximum possible speed is 65 mph. And the review reaches a threshold of 360 meters.

The armor of the tank is:

Case: forehead - 50 mm, sides - 30 mm, karma - 30 mm.

A correctly selected range of additional equipment allows you to get a tangible advantage during the battle:

  1. Rammer - allows you to increase the rate of fire;
  2. Stereotube - increases the basic visibility under the condition of a passive state;
  3. Camouflage net - increases the masking rate under the condition of a passive state.
  • repair kit;
  • fire extinguisher;
  • first aid kit.

Crew

A specially selected range of crew skills allows you to increase the chances of a positive outcome of the battle.

  • Commander: disguise, battle fraternity, light bulb, eagle eye;
  • Driver: camouflage, battle fraternity, smooth ride, the king of impassability.
  • Gunner: disguise, bb, sniper, smooth rotation of the tower;
  • Charger: disguise, bb, contactless ammunition, desperate.

Weak spots

Given the weak rate of booking, breaking through this technique is not difficult. The only problem may be that the E-25 has a very low profile, which can cause rebounds and misses. Therefore, it is best to aim better and penetration will be guaranteed.

Technology Comparison

But as for the comparison of equipment, the E-25 takes the first line in the rating of premium tank destroyers of level 7. The second belongs to the British, and the third belongs to the Soviet.

Battle tactics

If you take tactical use into account, this one is great for maintaining allied support. This small nimble tank destroyer, due to its speed, can perfectly support any flank on the map. Also, the E-25 can be used as a sniper fire machine, given the excellent accuracy of the guns, critical damage can be inflicted even at very large distances.

We say right away that the tank, the size of a Christmas tree, is not unique - this can be seen at a glance at its performance characteristics. The opinions of the players were very divided, someone liked the tank, you just have to "feel" the style of the game on it. Someone hated him so much that Sergey Borisovich began to hiccup.

Perhaps we’ll start with making it clear to everyone what this is about. We have already published them, but for simplicity we’ll duplicate again:

  • German tank destroyer, level 7, on the test 0.8.7 the cost is 7000 gold;
  • main:
    • strength - 830;
    • ultimate mass - 29t;
    • engine power - 700 hp;
    • maximum speed - 65 km / h;
    • turning speed - 44;
    • booking - 50/30/30;
    • review - 360m;
    • communication range - 710m;
  • gun 7.5cm StuK 42 L / 70:
    • caliber - 75mm;
    • rate of fire - 20 rounds per minute;
    • armor penetration - 150/194/38;
    • average damage - 135/135/175;
    • the spread is 0.3;
    • aiming time - 1.5 sec.

These parameters are taken from the test server, and this means only one thing - they can be changed at any time.

Player opinions on the tank E-25

... the car due to low visibility, low armor penetration (for its level), lack of armor will be very dependent on the team and not all maps will be able to use its strengths ...

... one-time damage is low, farsightedness is lame, penetration is not enough - but the Christmas tree style is quite possible - it rotates in place like a centrifuge with a loon, and acceleration inspires ...

It does not cost its 7k gold, IMHO. It would be worth 3750, you could take it so that it was for some sort of stock, and so did not give up ...

I didn’t break through, I didn’t break through the rebound;

... armor - it doesn’t exist, even ricochet as such, but the armor is compensated for by its very small size, technical disguise and a gun without a muzzle brake, which allows us to handshake heartily!

By the way, I just pushed two rebounds from Fedor ... for which he paid with his own skin ... 950 unrequited units of damage 1: 1 on a severe 8lvl is something !!! + armor-piercer for 8 holes ...

... a bird that can quickly occupy any bush on the map and, thanks to its very small caliber, shoot unlit ...

E25 is ideal for those who competently know how to use maneuverability and stealth in battle, and are not afraid to play actively. All lovers should wait for all the stars to converge in a bend at once (in the top they gave competent light, the enemy popped up in one place, etc.) it is better to take something else ...

As you can see, opinions are divided. To make the picture more complete, we bring to your attention several video reviews, thanks to which the opinion on this tank will be more objective.

That's all for now. Follow the site updates - after the official release, when the final characteristics of the E-25 tank are known, we will release a full-fledged guide.